Episode 19

March 24, 2024

01:13:16

3.19: Friends We Made Along the Way

3.19: Friends We Made Along the Way
Spells and Whistles
3.19: Friends We Made Along the Way

Mar 24 2024 | 01:13:16

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Show Notes

Sometimes travel can be fun, sometimes it can be scary, and sometimes it can add a little guy to the party or can cause heart attacks. Who even knows out here in the mountains. Things will go on I suppose.

 

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CREDITS:

Cover Art: Incredicoon Studios (@incredicoonstudios on instagram)


Main Campaign Character Art: Madison Saxon (@msaxon.art on instagram, tik tok, and twitter)

 

Meet our Cast and Crew!

Anastasia (she/her) | Game Keeper 
- GK, Editor, and Discord Coordinator

Ben (he/him) | Id | follow on twitter
- Player and Music Team

Grace (she/they) | Melwyn | check out linktree
- Player, Editor, Lore Keeper, and Patreon Coordinator

Jay (she/her) | Myla | follow on tiktok and twitter
- Player, Editor, and Social Media Coordinator

Meg (she/they) | Oddyn | follow on tiktok and twitter
- Player, Editor, and Music Team

View Full Transcript

Episode Transcript

[00:00:15] Speaker A: I saw a video on TikTok that I thought was really cool. I don't know who made it. Sorry for whoever made it. This is not an original idea, though, so please let that be on record. That time in the feywild for them goes differently. Depending where you are in the feywild and places where time is more acknowledged, like cities and places with schedules. Time moves regular to the material plane, but in places that are more removed from civilization. That's when time gets wonky and time starts passing, weirdly, because there's no one there to acknowledge the fact that time is passing. And I was like, hello. [00:00:47] Speaker B: That's so cool. Anyways, the feywild is the place where you'd ask the question, if a tree falls in the woods and no one's around to hear it, does it still make a sound? And everyone would be like, no, obviously not. [00:00:58] Speaker C: But then you're, like, sneaking around, and no creatures know that you're there, and the tree falls over and says, ow. [00:01:08] Speaker B: Yeah. Oh, man. I got to do some more, like, feywild based campaign stuff. I don't think I've ever. The closest I ever got was running a campaign for a character that was just from the feywild. But we played all in the material plane, so we didn't really get a whole lot of feywild time. That would have been cool. [00:01:31] Speaker A: I've done some weird feywild stuff with my games. The winter and summer courts were on the two moons in my game at one point, and they claimed the moons for the feywild. It was pretty fun. [00:01:42] Speaker D: That's pretty sick. [00:01:44] Speaker A: Don't worry. [00:01:45] Speaker E: We'll fuck up badly enough that we'll end up there somehow. [00:01:49] Speaker D: I bet one of the sanctuaries is, like, bleeding into feywild on the moon. [00:01:56] Speaker B: I don't know. Is there a sanctuary on the moon? On a station? I guess you guys will have to find out. [00:02:03] Speaker D: Myla, I need you to build a rocket to the moon. [00:02:06] Speaker A: We've talked about this. I can make a spell jammer, help get fifth level spells. It just takes a lot of material components, but, hey, let's do it. [00:02:16] Speaker B: Man, you guys are rich now, so who cares? Yeah, I forgot about that. [00:02:22] Speaker A: Oh, yeah, we are. [00:02:25] Speaker B: We have rocks. Yeah. [00:02:28] Speaker C: We haven't sold them, but, yes. [00:02:30] Speaker A: No, we got to save our income. What if someone steals from us and then they steal all of our rock money? [00:02:38] Speaker D: No, I'll beat them up first. That's my rock, and I found it. Yes. [00:02:45] Speaker E: All money technically be rock money because all of the ore that makes the metallic coins comes from stones anyway. [00:02:53] Speaker B: Do they have trade rocks for a different rock? Probably. [00:03:00] Speaker A: Whoa. I love it. [00:03:02] Speaker D: Gnarly. [00:03:03] Speaker B: Never. Haven't talked about it. I don't know. Am I real answer? I don't know. Probably not. Because it's a fantasy world and all fantasy worlds only have coin money. There are probably a lot of very large notes that you can get from a bank or something and that's written down on paper where they're like, this piece of paper is worth 30,000 when you go cash it in at another bank or something. [00:03:35] Speaker D: Is that not what a dollar bill does? [00:03:38] Speaker B: It's more of like a bond. Like a savings bond or like a cashier's check kind of thing where it's like, yeah, it's money, but you couldn't hand it to a store person. They wouldn't. [00:03:50] Speaker D: $5,000 check. [00:03:52] Speaker B: Yeah, it's not even a check because it's not made out to anyone. It's a promise of money from a bank, which is what all banks are. [00:04:05] Speaker E: Sounds more like an IOU at that point. [00:04:08] Speaker B: Yeah. [00:04:09] Speaker D: Basically, I need to know in depth how the economy works and the. [00:04:15] Speaker B: It depends on where you go. Anastasia. Get to it. That's what we're. There's a whole lot of the uncivilized world that you guys haven't really been to. [00:04:27] Speaker A: I want to go. [00:04:28] Speaker B: Field trip. [00:04:29] Speaker A: Field trip. [00:04:31] Speaker D: Maybe we will discover that this time. [00:04:35] Speaker B: Hi. Welcome to spells and whistles. [00:04:37] Speaker E: By the way, I don't think we introduced the podcast. [00:04:41] Speaker B: We're doing an hour long episode about the economy. [00:04:45] Speaker D: Buckle in, shifting gears, bank edition. [00:04:49] Speaker E: Welcome to the world of Expanse. We're talking about the economy here today. [00:04:54] Speaker B: Oh, my God. Talk about the parallel Wall street. [00:04:58] Speaker A: It's an hour long episode of our characters in game playing Monopoly. [00:05:04] Speaker D: We write about one of the times the markets crashed. [00:05:07] Speaker E: Okay, but, like, in character, monopoly sounds like a great bonus episode. [00:05:13] Speaker B: In character, any game sounds great. [00:05:15] Speaker A: I would be so down for that if I didn't hate monopoly. Like, I'll still do it because it'll be funny. But he despise monopoly. Maybe that'll make it more fun because I don't like. [00:05:25] Speaker B: Yeah, we can play my family's house rules, which are, you can get monopoly married if you decide that you don't want to be on your own anymore. If the other person agrees to it, you can just get Monopoly married and then share all your assets. [00:05:41] Speaker D: We love to see it, which is. [00:05:43] Speaker B: How we play at home so that none of us get really stuck in hating monopoly and needing to play till the end. All right, recap time. So the morning waking up outside of Kidir was rather eventful. Mila points out the bizarre eye rock to everyone at camp, and Melan just picks it up and identifies it as an agility ion stone. Mila ends up using it to boost her dexterity score. They find out the collective value of the Leskite stone, ending up with about 6000 gold worth left over after paying the jeweler. Which, by the way, you did pay this jeweler 1000 for doing this job. [00:06:22] Speaker A: Fine. [00:06:23] Speaker B: We have so much. Probably love. [00:06:28] Speaker E: Okay. [00:06:29] Speaker B: Yeah, she got to keep two of the small stones that got pulled off, but that was anyone knew what the value was except for her, and nobody asked what the value was. So she was like, really? Okay, listen. [00:06:43] Speaker E: We don't ask enough questions sometimes, and it hasn't really come to bite us in the ass yet. [00:06:49] Speaker B: Not yet. [00:06:51] Speaker E: We don't need to learn. [00:06:52] Speaker A: Listen, all I'm saying is we're the best thing that ever happened to this damn city. And that's all I'm going to say about that. [00:06:59] Speaker B: Yeah, you single handedly caused inflation of kindere. Good job. We saved Kindere. [00:07:05] Speaker D: I don't want to hear it. [00:07:07] Speaker B: I'm kidding. So this allowed you guys to pay for passage on the airship headed to Gaznesh. While Ed works off a little bit of his ticket, the crew lands in Engen, the capital of Gaznesh, and starts to make their way along the base of the mountains in their week long journey to the school. So where do we want to start in travel? I know some people have some things. I have some things. So we can just start wherever it is. A six or seven day long travel journey where like three days in, you get to a point where it's just kind of dry and not a full desert. But you're starting to get into the lands of Tetra. So it's starting to become very wasteland deserty, especially like, far off in the distance, you can see a very huge piece of hulking piece of metal that is just stuck in the sand, that has had sand dunes kind of blown up and around it. And just like these ruins and wrecks and then the mountains on your left. [00:08:08] Speaker D: I just have general comments about travel for encapsulating our whole trek. Crossing through the wasteland and also through the mountains. But it's overarching, so I can wait until we get there. [00:08:22] Speaker E: What, does Odin dry out or something? [00:08:26] Speaker D: No, she's not a grung, thankfully. [00:08:32] Speaker A: That's funny. [00:08:32] Speaker B: She's like the color of dead coral. [00:08:35] Speaker A: Anyway, I just want to work on my gun number one of my two tasks. I want to work on my gun this whole time, please. [00:08:42] Speaker B: Yeah. So it's currently a d four. [00:08:46] Speaker A: It's a d six. Right now, I'm pretty sure it's a d six. [00:08:52] Speaker B: Remember? This is terrible. I should know this. [00:08:54] Speaker A: No, it is a D six. I have it in my notes. Pew, pew. [00:08:57] Speaker B: Okay, great. Yeah. At the end of your full seven days, you can up one dice value. [00:09:05] Speaker A: Oh, slay. [00:09:08] Speaker B: Time on it. No. What dice are you working with? [00:09:13] Speaker A: I'm up to a d eight, bitches. Lovingly bitches. [00:09:19] Speaker B: All right. Yes. You definitely work on your gun, and you get to make it a D eight, which is fabulous. Only at the end of travel, like, day seven, day six, day. [00:09:29] Speaker A: That's fine. Cool. [00:09:31] Speaker C: The whole trip, Ed is, like, lifting as much stuff as he can, like in full squat. It's fully, like, arms and back mostly, and then a little bit of legs. He's constantly thinking about the burning beam that had fallen and crushed Mila in his vision and working his muscles to be able to lift that off of her if it happens. [00:09:59] Speaker B: Fair. On day one, I need you to make a constitution save you. [00:10:06] Speaker C: Got it. Ten plus eight is 18. [00:10:10] Speaker B: Fabulous. On day two, can you make a second one, please? [00:10:14] Speaker C: Sure. Natural one. [00:10:18] Speaker B: Oh, snap. Okay, so on the second day of travel, you guys are still kind of in Gosnesh, so you have a little bit of plains next to you. Not quite desert yet, but I think in the middle of travel, it just keels over entirely. And you can feel that your heart has just stopped. Like, whatever is keeping it beating has just stopped working and is currently not moving, and it's taking longer than it typically does. If you ever have, like, a little rhythmia, this is not that. You can feel pretty much a second or 2 seconds later that this is not that. [00:10:57] Speaker C: Am I able to do anything? [00:10:59] Speaker B: Yeah, you can try. What do you want to do? [00:11:05] Speaker C: I've got lay on hands. I want to try to lay on hands just, like, compression myself. Yeah. [00:11:12] Speaker B: Okay. I'm trying to think of, like, healing is weird with mechanics. It's true. With mechanical things, healing magic is bizarre. Yes. [00:11:24] Speaker A: Jay, could I possibly. This is not technically what this spell is for, so if the answer is no, that's fine. Could I, seeing that, try and just do an enhanceability on Bear's endurance to have advantage on con checks and gain temporary hit points and just try to be, like, heart work, please. Milo's like, frantically, like, holy shit, what's happening? And she just tries it because she has nothing else to really help. [00:11:51] Speaker B: Yeah, definitely. [00:11:53] Speaker D: Are we all privy to the knowledge that it is in cardiac arrest? [00:11:56] Speaker C: I think it's just said, like, mid travel. So if we're walking in faceplants on. [00:12:01] Speaker B: The ground, then, okay. It's not hidden. [00:12:04] Speaker E: No one can't spare the dying to stabilize him. [00:12:07] Speaker B: Yeah. Also, just going back around to Ben, it's not that your lay on hands doesn't work. I'm trying to figure out what other people want to do so that we can see where things pan out. So I'm not saying it doesn't work. I'm just trying to get an idea of what people are doing. [00:12:23] Speaker E: What the fuck? [00:12:23] Speaker B: What did I just say? [00:12:24] Speaker E: Spare the dying. I looked right at it and still said the wrong thing. [00:12:28] Speaker B: Jesus fuck. Holy prestige station. [00:12:33] Speaker E: Listen, my other solution was shocking grass and you could. Homemade defibrillator. [00:12:39] Speaker B: I love that. Clear? Yes. I think the lay on hands is working, but this isn't what this magic is particularly meant to do, because you're not hurt, you haven't lost any hit points from this thing. It just has stopped. So I think that it works very slowly at first, and then Mila comes and pushes more magic into that that is very strength based and such. And it jerks your heart mechanism back into beating again just at its regular pace. And also, you're not going to die, so there's that too. So fair. The dying also keeps you from passing out or anything like that. [00:13:35] Speaker C: Great. [00:13:35] Speaker D: I think once it happens, Auden's probably going to similar to when, like, passed out from the poison that time, she's just kind of immediately going to go into stance and scan. Like she's got her hammer out and she's very. When cats are listening for something, they'll get all fluffed up. She's very defensive and looking around for something that causes it, because that's what it very much reminds her of, is just someone going down and the panic that ensues from that. [00:14:09] Speaker F: I think we should stop for today. Myla, can you find somewhere we can take. [00:14:19] Speaker A: Yeah, yeah, I can try my best. Yeah, I got it. Yeah, I could do that for sure. [00:14:26] Speaker E: And Moen is going to up her detect magic and take a look at the device on ID. Not that she knows too much, but see what's going on with the magic there because she knows what it normally. [00:14:41] Speaker B: Looks like, if that makes sense. Okay, definitely. Sorry I said, but my mic was muted. Okay, that's cool. Yeah. So looking at it, it looks the same as it has been the last time you checked? A couple of days ago, something like that. It looks the same. So this probably isn't a magic problem. It's probably a literal physical components problem. And magic isn't showing you that? [00:15:14] Speaker F: Oh, that's a separate issue. All right. Ed, are you with us? Are you all. [00:15:21] Speaker C: Yeah. Yep. [00:15:23] Speaker F: Okay, have some. [00:15:28] Speaker E: Mel. Melon's been making the treats every day that they've been traveling, so she's going to shove. I guess it's like a mini muffin today. I still haven't figured out what her treats are supposed to be at this point. She's just going to be like, none too gently. Just kind of like in the ID's mouth. Little magic treat. Give him a couple of temp Hp. [00:15:53] Speaker F: You don't seem hurt. [00:15:55] Speaker C: No, I'm okay. [00:15:56] Speaker F: Do you have a headache or anything? [00:15:59] Speaker C: Not right now. [00:16:00] Speaker F: Okay, don't move. We're going to find somewhere to rest. [00:16:06] Speaker C: It starts just like walking small circles. [00:16:10] Speaker E: No one's going to. [00:16:13] Speaker A: Pee, pock, or. [00:16:17] Speaker B: Did you not understand? [00:16:19] Speaker C: I need to set it to a regular rhythm by doing something regular. [00:16:24] Speaker A: I think that while Myla is looking for a place, she'll sort of go up and put a hand, kind of like on Auden's behind her shoulder and just be like, do you see anything? Do you see anyone? [00:16:33] Speaker D: Can I make a perception check? [00:16:35] Speaker B: Sure. [00:16:36] Speaker D: Yippee. [00:16:40] Speaker A: Seven flash of genius, add 512. [00:16:45] Speaker B: No, you don't see anything in particular very far away because it's, like, decently flat here. You do see, like, one person with a cart and a horse, but they're, like, at least a mile away, so it's not like you could yell at them. They're just like a small speck in the distance. Like, moving in the opposite direction of you guys towards Gauznesh. [00:17:07] Speaker D: Sure. I think she'll. [00:17:08] Speaker B: That's really it. [00:17:09] Speaker D: Kind of shake her head and say, laura, it sounds like it's a different thing altogether from what Melwin's saying. I can help you look for a spot to hunker down, though, if you'd like. [00:17:23] Speaker F: Yeah, that'd be great. [00:17:26] Speaker A: Yeah. Could I roll an investigation check to just try and find a good place to rest for the day? [00:17:33] Speaker D: With advantage. From the help. [00:17:38] Speaker A: I rolled so well with advantage. With advantage, I did an 18 plus eleven, so 29. [00:17:46] Speaker B: There's a small little nook, just kind of like in the very base of the mountains. They are able to shelter from most of the wind on at least one side, so it keeps you decently shielded. It's pretty flat here, though, so it's tough. That's the best you find? [00:18:06] Speaker F: Okay. [00:18:07] Speaker A: That place looks good. Melon, ID. There's a good little shelf nook rock place over here. [00:18:17] Speaker E: Cool. Melan's going to take ID's hand and drag him over he goes. All seven of her strength. [00:18:25] Speaker A: Once everyone's sort of settled, sort of look to Melwyn and ID. What happened? Is everything okay? I know you have sciency stuff. [00:18:37] Speaker F: Is it that bad news? Maybe. Probably. It's not a magic issue. There's something wrong with the mechanics of the device. [00:18:52] Speaker A: Oh. [00:18:53] Speaker F: I don't know how much you know about biomedical things. [00:19:03] Speaker A: Well, I worked on Ari's a little bit with Ed's help and he explained it to me then, so I know a decent amount about this device in particular. Although I don't know if it's the same model or not since I know it was there a little earlier than Ari was. So it's very possible that it could be different, but turns to ID. If you want me to take a look at it, I can. [00:19:26] Speaker C: No, we don't have time to lay down. We need to get there as soon as possible. [00:19:31] Speaker F: Right. Respectfully, I think that's a terrible idea. [00:19:34] Speaker C: Yeah, you think it's a bad idea to let these people keep doing what they're doing for two, three more? [00:19:39] Speaker F: I think it's a bad idea for you to be up and about right now because you just passed out in the middle of a desert. [00:19:47] Speaker C: Which emotion is telling you that? Leave me alone. I can handle myself. [00:19:52] Speaker F: That's not fair. [00:19:52] Speaker C: No, it's not. You telling me what to do isn't fair either. I make the decisions for myself. We rest tonight, we keep going tomorrow. [00:20:00] Speaker D: How about we ask Myla? The. [00:20:02] Speaker A: Oh. [00:20:05] Speaker B: Um. [00:20:06] Speaker A: She sort of looks towards the setting sun and looks towards ID and says, you're right, we should rest for the night and then keep going. I agree. They've been doing this for a long time, so yes, we'll do that. But we are already here for the night, so if there's something wrong, we're already on the same page of taking the time we need and then leaving first thing. And I can just quickly check if you want. I don't want anything to happen to you or anyone. And if you're not at 100%, then we all aren't at 100%, right? [00:20:52] Speaker C: Not today. If it happens again, then it's a pattern and then you can. [00:20:56] Speaker A: Okay, I agree with that. We can do that and we won't waste any other time or spend extra on it. I just want to make sure. We're all okay. [00:21:06] Speaker D: I'll go see if I can find anything to eat around. Auden's gonna kind of shuffle off. [00:21:15] Speaker A: Can I roll an insight check on Auden? Is she uncomfortable with this or what's going on? She tends to just kind of walk away during things and I'm not good at insight, but like, hey, okay, a 15 plus zero is a 15. So I'm going to flash of genius myself for a dirty 20. [00:21:41] Speaker B: Yeah. [00:21:42] Speaker D: As far as insight into her kind of emotional state or her motive, I think she is not super. She doesn't like it when. Sorry, I'm trying to think how to say this nicely for the pod. I think kind of the reaction that you see from Eden Melwyn kind of duking it out. Auden reacted similar to when ID was kind of scolding her for abducting that one guy at the festival with Myla that time. It's like, I don't know, just this idea of conflict and I don't want to be involved in the conflict, so I am going to remove myself from the situation. You do genuinely think she's probably going to go and find some food. She's just given herself some time to cool down and give you guys some time to cool down if you need it. Also doesn't want to invade. [00:22:43] Speaker A: Okay. I think that reading that as Auden's leaving, she'll turn to Melvin and just say, I know you're a big cooking person. Did you want to, I don't know, maybe make sure Auden's okay? Or if she needs help, Melan just leaves. [00:23:03] Speaker E: She doesn't say anything. [00:23:04] Speaker D: Does she leave in the same direction as Auden or a different. [00:23:11] Speaker B: Further into the cave? No, actually, I'm just going to walk. [00:23:15] Speaker E: Out into the desert and just. Bye. This is Melwin's departure, actually. No, I'm kidding. [00:23:20] Speaker D: We get like a sad harmonica playing as the sun sets against Melwyn'silhouette. [00:23:28] Speaker A: And then while they're gone, I think Milo will just turn to ID and say, so how is the weapon I fixed up for you working? Is it okay or did you want me to do something else with it? [00:23:44] Speaker C: No, it's going fine. [00:23:46] Speaker F: Okay. [00:23:47] Speaker A: Because if you ever want something else, I could do like some magic armor stuff or make it a little heavier to hit or. I don't know. [00:23:59] Speaker C: No, I think it's going to work fine. Just haven't been really punched by anything or anybody in a while. [00:24:07] Speaker A: Got you. [00:24:08] Speaker F: Okay. [00:24:09] Speaker A: So you're feeling good about everything and stuff then? [00:24:13] Speaker C: Yes. Feel like we should go faster we're. [00:24:18] Speaker A: Going as fast as we can. I've been wanting to get to this stuff for forever, so trust me, I get it. But there's only so fast we can go and we're doing what we can. [00:24:36] Speaker C: Yeah. [00:24:38] Speaker A: I'm sorry if what I did back in the city made you not trust me as much. I didn't mean for it to. [00:24:47] Speaker C: If it did, which thing? [00:24:52] Speaker A: Going off on my own. [00:24:55] Speaker C: Yeah. [00:24:56] Speaker F: Cool. [00:25:00] Speaker A: I don't know. I haven't seen you this way in a while and it's just kind of scaring me a little, so. [00:25:07] Speaker C: Works for me. Scare you? Sometimes. Better? [00:25:10] Speaker A: Yeah. [00:25:11] Speaker C: It's not like we're going to be sneaking anywhere. [00:25:13] Speaker A: I guess. Yeah. Okay. Also, I don't think you should get mad at Melwyn for her. Well, I didn't tell her to do a bunch or anything, but I just wanted to understand what she was feeling. Well, not feeling. So I asked her about it, and I think she feels like she has to now. But I didn't want that to happen. I don't know. Everything's a mess, and I don't feel good about bring. Honestly, Ed, I don't feel good about bringing a kid to the institute. [00:25:52] Speaker C: They volunteered. [00:25:53] Speaker A: Offered. I know. [00:25:55] Speaker C: So it's out of your hands, and you should try not to focus on that as much. [00:26:01] Speaker D: Yeah. [00:26:05] Speaker A: I don't know. I don't really have a lot to focus on right now. [00:26:08] Speaker C: Besides, haven't you been working on your gun? [00:26:10] Speaker A: Yeah, I'm still kind of working on it. It's been good so far. And actually, if you want to take a look, it's just kind of tangent for a second and then be like. So this part right here, it was a little loose, so I figured if I could tighten it, it would make it the trajectory go a little faster, kind of hurt a little more. So that's good. It still needs some improvements. It's not perfect, but it's here. [00:26:39] Speaker C: If you want something else to do, you could scrap that ball and make a better thing again. [00:26:45] Speaker A: What's wrong with model two? [00:26:47] Speaker C: It doesn't have eyes. [00:26:49] Speaker A: Well, no, it doesn't need eyes. It just listens to what I tell it to do. I'm its eyes. [00:26:54] Speaker C: I don't like it. [00:26:57] Speaker A: Why not? It's more efficient and it's sturdier. It's better at protecting. [00:27:02] Speaker C: Yeah, that's not what I liked about so. [00:27:06] Speaker A: Well, Xander is gone now, so I can try and make something with eyes next if you want. [00:27:17] Speaker C: It's your thing. You can do whatever you think is best. [00:27:21] Speaker A: Why do you do that. You say something and then you say, like, I don't care or it's your job, or it's something like that. I don't know. [00:27:31] Speaker C: Well, I gave my opinion and then you told me why my opinion was wrong. [00:27:36] Speaker A: I don't think your opinion is wrong. [00:27:39] Speaker C: And therefore I am ending the conversation or at least moving into something else. [00:27:47] Speaker A: I don't know. Something is up and I don't know why. And I'm not very good at reading people, but I know that something's wrong. [00:27:53] Speaker C: My heart just stopped. And there's professors that tried to kill us and got away and there's missing people that could be safe or could be kidnapped. There's too much going on and we're stuck walking for six more days. [00:28:10] Speaker A: Well, it would have been longer if we hadn't gotten that deal that Auden got us. So, yes, I agree, it sucks, but there's nothing we can do about that, right? [00:28:23] Speaker C: Yeah. [00:28:25] Speaker A: Okay. Well, I'm going to keep working on my gun. [00:28:30] Speaker C: Good. [00:28:31] Speaker A: And I will shuffle over a little bit and sit in a corner and work on my gun. But I think Mila gets a little sidetracked this night and she has her notebook out and she is starting to sketch what she remembers from working on Ari's device. And she's starting to make physical plans of, like, this is how it looked and this is how it worked, just so she can at least try and pinpoint a few areas that might be problem areas. That way, if she has to look at IDs, it's more efficient and it takes less time and, like, sort of pre planning next steps. [00:29:12] Speaker F: Cool. [00:29:13] Speaker B: You guys find food for the night, head back to camp. Unless you wanted to chat. Do you guys want to chat about anything? [00:29:20] Speaker D: I think Auden will kind of realize that Melwyn is following her and I think she's going to let her just kind of follow her for a little bit. And after she kind of stops, I don't know, does she find any kind of. Like, we're not quite in deserty wasteland yet, right? Like, do we find any kind of stream or something like that? [00:29:45] Speaker B: Yeah, pretty small one. [00:29:49] Speaker D: Aden's going to kind of stop and kind of, like, kick her feet around in it a little bit and she's going to say, he shouldn't talk to you like that. And I'm sorry that he did. [00:29:59] Speaker F: That's fine. [00:30:01] Speaker D: What are you up to in terms of feeling? [00:30:06] Speaker F: Count six. I think maybe seven. [00:30:10] Speaker E: I don't hate. Grace doesn't know. [00:30:12] Speaker B: Hang on. Sure. [00:30:13] Speaker D: Fact check. [00:30:14] Speaker B: I don't know that I know off the top of my head, either. [00:30:17] Speaker E: It's actually nine. I just double checked. I'm so sorry. [00:30:21] Speaker D: And how is that going for you? [00:30:25] Speaker F: Not great, admittedly. [00:30:29] Speaker D: What's not so great about it? [00:30:32] Speaker F: Well, most of the ones I feel are not good ones to feel. I guess most of the ones that are in the bag aren't really the nicest ones to get back. [00:30:45] Speaker D: What made you pick the bad ones first? [00:30:48] Speaker F: I don't know. [00:30:50] Speaker D: I know you might be sick and tired of getting them back, but it might help to make them better if you find someone that you like. [00:31:02] Speaker F: Not a lot of those left, unfortunately. [00:31:05] Speaker D: Oh. What are you going to do? [00:31:08] Speaker F: I'm not sure. I don't know that I want the rest of them back. [00:31:14] Speaker D: You don't have to if you don't want to. [00:31:16] Speaker F: Well, I think Milo would rather me have the rest of them back. [00:31:21] Speaker D: I think most people would probably suggest that, I guess. What kind of stuff do you need to keep making your treats? Is there anything I can look for? [00:31:32] Speaker F: Especially anything works for the most part. A little bit more magic than cooking involved with those sometimes. [00:31:45] Speaker D: I'm going to flip over a rock. [00:31:48] Speaker F: Do I get in the way? [00:31:50] Speaker D: Do you get in the way of what? [00:31:54] Speaker F: Any. Everything. I don't know. Never mind. Don't worry about it. [00:32:01] Speaker D: I don't think you do. You help out a lot. [00:32:05] Speaker F: Oh, that's nice. [00:32:10] Speaker D: I don't think that the rest of us have a whole lot of experience with younger people. I know I don't. It really doesn't seem like Myla does. And I think ID thinks he does. But you're a much more different kind of kid that even people who have worked with kids would really know how to work with very unique circumstances. [00:32:45] Speaker F: You can just say I'm weird. Odin. [00:32:46] Speaker D: Yeah, kind of weird. But, like, in a cool way. In a way that I like. [00:32:52] Speaker A: Weird's good. [00:32:54] Speaker F: Maybe for you three. [00:32:56] Speaker D: Odin's face kind of like her brow furrows and she opens her mouth like she's going to say something, and then closes her mouth and gets back to splashing. [00:33:07] Speaker F: Um. Are you doing all. [00:33:10] Speaker B: Yeah, I'm good. [00:33:11] Speaker D: I don't like it when he yells, but it's fine. [00:33:15] Speaker F: I don't like feeling like I just keep making mistakes. We talked about this a few days ago. [00:33:25] Speaker D: I know Ed sees it as a mistake, but I think you did the right thing, making sure that he was okay. He reminds me very much of. I don't know what he reminds me of. It's what is so hard for me to understand him. Id doesn't make sense to me because he just goes and goes and goes. And I don't really know why he goes and goes and goes. Both apparently with his thing that he's got going on, but also just general motivators. He has a lot going on. I don't have a a lot going on, honestly. And so I don't really understand why he does what he does. But just because it's different than what I'm used to doesn't mean it's bad. And I think that just because the choices you made were different from the choices that he would make, that that decision was bad. I think it's very smart for us to take a rest, especially now, especially if things are acting up. He's a very big hitter. Like Miles said, if he's not at 100%, then neither are the rest of us. And I think that you see that better than he does. I think what I'm trying to say is he doesn't really know what he's doing all that much more than you do. So I wouldn't worry about it too much. [00:34:55] Speaker E: Fucking roasted. [00:34:56] Speaker B: Sorry, Ben. I love it. [00:34:57] Speaker D: I promise. [00:34:59] Speaker E: It comes from a place of love. [00:35:02] Speaker D: It comes from a place of homeboy, stubborn asshole. [00:35:06] Speaker B: Right now. [00:35:07] Speaker C: Yeah. [00:35:08] Speaker B: Respectfully, yes. [00:35:10] Speaker A: Anyway, rightfully so. He deserves to have asshole time. [00:35:15] Speaker D: I would reevaluate that phrasing. [00:35:19] Speaker A: We all know that once every like four or five episodes, I have to say something that's just the worst. [00:35:25] Speaker D: Yeah. [00:35:27] Speaker A: Someone make a compilation. Roll the tape. [00:35:31] Speaker C: God. [00:35:33] Speaker E: Melon is just going to kind of shrug and we'll get the food things and head back at some point, I guess. [00:35:46] Speaker D: I think Auden's going to come. Maybe she found a couple of really small fish that can maybe get fried up and she's going to just be like walking. Whoa. She's going to be walking up and she's going to say, you guys, while we were by the creek, I found this really big worm. It was really gross. And she's like, back to normal. She doesn't seem super deeply perturbed by anything. I think she's just kind of like, back to business as usual. [00:36:18] Speaker E: Melan's still pretty. [00:36:20] Speaker A: Oh. I think that once everyone gets back, Mila, because she had her little sidetrack time, she's made three copies of an identical survey that she hands to Auden Melwin and ID that just says, what did you like about Xander? That model two does not have like a few checkboxes of some of the things mentioned. And it's some lines underneath for like. [00:36:43] Speaker C: Writing it hands it back so fast. [00:36:48] Speaker B: Yes. [00:36:50] Speaker F: Thank you for your. [00:36:53] Speaker C: It takes it back and also writes it provides more cover and then hands it back. [00:37:00] Speaker A: Oh, that's a very helpful thank you for that input. [00:37:07] Speaker B: I really like in an ideal world, this would be anonymous survey, but there's three of you. Probably. [00:37:13] Speaker D: Easy to guess the handwriting alone. Melan being the only one to go to elementary school, probably. [00:37:25] Speaker E: Melvin kind of stares at the survey a little bit and it's just kind of like, well. [00:37:30] Speaker B: Writes at the bottom. [00:37:31] Speaker E: Like, I'm not sure. I couldn't feel anything when I met Xander and hands it back. [00:37:37] Speaker D: Aden's going to sit down and take this survey seriously. I imagine she holds writing utensils the way that a young kid does. Kind of like grabbed. Because if you think about it, if you have webbed fingers, you probably can't hold a pencil the way that most people do, like in between fingers. So I think she probably like chisel holds. [00:38:01] Speaker B: Also pencils underwater, not super useful. No paper underwater, less useful. [00:38:09] Speaker A: It's true. [00:38:10] Speaker B: I know that grace and I didn't talk about this, so if you don't want to do this, let me know. You are welcome to do more emotions every night if you'd like. If we did it in this travel section, I would probably skip the dream part and just say, like, it's mostly based on a constitution. Save, I think every night, only if you do more than two per night. So if you want to do two per night or you're like, I would really like to wait till we have time to go through some of these dreams, then that's totally fine. Also, it's up to you. We can time skip it or we can. [00:38:48] Speaker E: I said it in the conversation with Auden, but Melvin doesn't really want to have. Isn't sure if she wants to have all of them back. Especially because she got happiness, love and affection back and then very shortly afterwards got like sadness, guilt, and I forget what the last one I grabbed was, which was something and shame. [00:39:12] Speaker B: No, that's probably fine. [00:39:14] Speaker E: Trying to balance it. But she also knows that there's more negative in the bag than there is positive. And she grabbed almost all of the positive ones in one go. [00:39:24] Speaker B: That's fair. Yeah. Just wanted to double check and let you know that this is an option if you'd like. [00:39:30] Speaker F: Gotcha. [00:39:32] Speaker B: That night. Who's taking last watch? [00:39:35] Speaker C: I can. [00:39:36] Speaker D: Gorsch. [00:39:37] Speaker C: They probably want to make me go to bed early. [00:39:40] Speaker A: Yeah, go to bed, bitch. [00:39:42] Speaker C: Wake up early instead. [00:39:43] Speaker B: Fucking God mother. Take your pills and go to bed. Jesus God. My friends want to care about me, make me go to bed. [00:39:51] Speaker C: So therefore I'll stick it to the man and wake up early instead. [00:39:56] Speaker D: True geezer. Fashion. [00:39:58] Speaker B: God, he is just an old man, isn't he? [00:40:02] Speaker A: How old is Ed again? I forgot. [00:40:07] Speaker C: No, he's younger than that. [00:40:09] Speaker A: Okay. [00:40:10] Speaker E: I thought he was the same age as low. [00:40:12] Speaker C: He's 17. [00:40:13] Speaker B: He's 17? [00:40:15] Speaker D: He's a minor. [00:40:17] Speaker B: He's a minor the whole time? [00:40:20] Speaker C: Yeah, that's what it's. [00:40:21] Speaker B: Baby man. [00:40:23] Speaker A: There's no. [00:40:27] Speaker B: We can say that in the time that you guys are in Tetris. It was Ed's birthday, and now he's 18. [00:40:33] Speaker C: Yeah. [00:40:34] Speaker B: Wait, celebrate Ed's birthday? [00:40:36] Speaker C: Of course he did. He wouldn't say anything. I'm sure the world has gone around the sun another time since it was born, but I don't know that it actually knows his birthday. [00:40:48] Speaker A: His heartbeat just does a little happy birthday to you pump at the morning. [00:40:52] Speaker B: That's like. It's like the Mars rover singing a happy birthday. [00:40:58] Speaker C: Oh, God. [00:40:59] Speaker B: In the middle of nowhere, music just. [00:41:03] Speaker E: Starts coming from the device, and it's like, what the shit? [00:41:06] Speaker B: Oh, my God. Okay, forever says that he's 17, even if he turns 18 or 19. And then. How old are you? [00:41:15] Speaker D: How long have you been 17? [00:41:19] Speaker A: It's like the Zac Efron movie. [00:41:22] Speaker B: Hundred years. [00:41:27] Speaker D: My world has been rocked. [00:41:29] Speaker A: That's crazy. [00:41:30] Speaker D: Can I be real? How are audit and Milo the only. [00:41:36] Speaker B: Adults of this group? I don't know. [00:41:40] Speaker A: How old is audit? [00:41:42] Speaker B: So good. [00:41:42] Speaker D: Okay, so she's 16 in Triton years, but that's like 24, 25 ish in human years. [00:41:50] Speaker A: Okay, are we good? [00:41:52] Speaker B: Okay, this is fine. [00:41:56] Speaker D: Oh, sorry. She's 17 in Triton years. My bad, my bad. [00:41:58] Speaker A: Oh, my gosh. [00:41:59] Speaker D: We're the same age. We're the same age. [00:42:02] Speaker B: What happens when we record on a Saturday? Are we good? Super good. We're golden peak team. So, Ed, you head to bed first, and I think you go to lay down to go to sleep, and that second, before you actually fall asleep, you get a secondary vision. It feels very much like the first. So it's a continuation of the last one. The building is still burning and Mila is still dead. But in this moment, you're compelled to look up towards the person that you saw last time. This being with the symbol on their head pulls a potion out of a dead professor Opal's pocket. The swirling black purple, they pour it onto her corpse, and you see her start to rise. Another purple symbol on her forehead. She looks over at you with the same completely white eyes that this guy has that's smiling just the same. And they begin to chant together simultaneously and raise their left hand towards you at the same time. You feel the life being sucked from you until the mind flare pulls you out again. Do you want to make an insight check? [00:43:12] Speaker C: Sure. Come on. 16 plus four dirty 20. [00:43:17] Speaker B: Okay, nice. So they actually look, like, worried for you for a second, and then they just kind of shove your soul body like your astral body, and it just starts rocketing back towards your asleep body. And after your long rest, you're going to take three psychic damage and five necrotic damage. But you end up being asleep, like when you come back into your own body, so it doesn't wake you and doesn't wake anybody else. Who is on watch? Who's on watch? [00:43:54] Speaker D: Audan will take a watch. [00:43:56] Speaker B: Okay. Do you want to make a medicine check? [00:44:00] Speaker D: Sure. This one has been charged by the moon. Hang on. I hate the moon because you keep. [00:44:10] Speaker A: Talking bad about her. Respect the moon. [00:44:13] Speaker D: How's a four? [00:44:15] Speaker B: Everything looks great. [00:44:16] Speaker D: Awesome. [00:44:16] Speaker A: Yeah. [00:44:17] Speaker D: Autumn's satisfied. I think she is distracted looking at the stars again. [00:44:22] Speaker B: All right. The rest of the night passes rather peacefully. Ed, you wake up and feel the effects of this kind of hit you. It's rather obvious that it came from this vision and not your heart stopping. [00:44:35] Speaker C: Cool. [00:44:36] Speaker B: Even though both are painful, but, yeah, there's no reason you take psychic and necrotic from mechanical stuff. [00:44:44] Speaker C: Yeah. [00:44:45] Speaker E: Can we see when we get up in the morning that it looks like. [00:44:50] Speaker C: I think ID puts some lay on hands into himself during his early morning watch before everybody wakes up. [00:44:57] Speaker B: Is he down any hit points or. He uses all of it. [00:45:00] Speaker C: Layoff enhances, like, point by point. So he's got 30 and he uses eight of it. [00:45:07] Speaker B: Okay, got it. I couldn't remember how much you had. [00:45:11] Speaker C: Oh, he might actually have more than 30. [00:45:13] Speaker B: You'd have 35. 35. I'm used to my asthmar. That's only got one per level, so I was like, how much? Using all of it? No. Great. So I guess. No. Nobody knows this. You all wake up in the morning, stay three, pack up camp and head forth. Can you make another constitution? [00:45:36] Speaker C: Save for day 315. [00:45:40] Speaker B: Okay. You feel your heart stutter again? For sure. This feels, like, worse than the last time it stuttered. The one before it actually stopped a couple of days ago. This one feels pretty bad, but it doesn't stop. Okay, you want to do one for day four? [00:45:58] Speaker C: Let's do it. 17. [00:46:01] Speaker B: Recovery, the same thing. You feel the same thing that it's like really stuttering but doesn't stop. How about on the morning of day five? Who is in the back of the group? [00:46:16] Speaker D: I was going to say, if not Melwyn. I don't know who. [00:46:21] Speaker E: I got little legs, believe me. [00:46:23] Speaker B: Okay. Yes. Melanie, you notice behind you, you hear like a little bit of shuffling. Just like a tiny bit. Doesn't seem to be right behind you. It seems to be, I don't know, 20 paces back. [00:46:41] Speaker E: She'll stop and look around. [00:46:44] Speaker B: Okay. You look behind you where you see this and you see this little. Literally just like a korok guy from legend of Zelda. Like, just like a little guy with a leaf face that seems to be. They're just kind of shuffling along. They got like the tiniest little legs, so they're going very slowly compared to the rest of you. And they seem to be like moving their little stubby little hands around like they're having a conversation. And you look next to them and they're just like talking with a tumbleweed that is like rolling along this road with them. And they get closer to you, like not even noticing that Melvin has stopped or looked around. And they're like, I've been telling them. [00:47:35] Speaker F: That you can't keep feeding the crows peanut butter sandwiches. They just keep coming back and he won't listen. [00:47:46] Speaker B: Are you stopped or you keep going? No, she's stopped and watching these guys just go. [00:47:50] Speaker E: She hasn't said anything. She's not bringing to anybody's attention. She's just watching with a slightly confused look on her face. [00:47:58] Speaker B: They end up stopping like 3ft from your feet, which they are like, I don't know, maybe six to eight inches tall. Like really small, very tiny. And they just look completely up at you and they're like, oh. [00:48:20] Speaker F: I didn't see you. Sorry. [00:48:26] Speaker B: That's all right. [00:48:31] Speaker F: Wait, can you hear what? Can you know what I'm saying? Yes. Am I not supposed to? [00:48:39] Speaker B: This thing looks at the tumbleweed, looks back at you, and is like, I. [00:48:46] Speaker F: Don'T think you're supposed to. Do you speak wind? Do I speak? Because I speak wind. That's pretty cool. [00:48:52] Speaker B: That's what I'm speaking right now. Oh, by the way, it's definitely not. It's just common. It's just common. [00:49:01] Speaker F: Yeah. So you must be Quinn or you have magic. I mean, I do. I wasn't aware that wind was its own language. Yeah. [00:49:14] Speaker B: You should hear the birch leaves. They're really mean. [00:49:18] Speaker F: I'm sorry. [00:49:20] Speaker A: No, the birch leaves. [00:49:21] Speaker F: How? From the birch tree far have you walked? I don't know. Sometime I not go with time, you know? That's fair. I'm not very good at time either. Okay. [00:49:35] Speaker B: 1 second. Start walking around your party. Has everyone else stopped? Yeah, like, looking at this situation. [00:49:45] Speaker D: They'Re. [00:49:46] Speaker B: Just, like, shuffling forward, and they're too little, like, wobbly little legs. And they look way up at Odin, and they're like, one blue. And then they waddle forward a little bit, and then they look up at. [00:49:57] Speaker F: Mila and they're like, second blue, and. [00:50:01] Speaker B: Then they move forward and they look up at Aiden. They're like. And then they waddle back. They, like, waddle back over in Melbourne, which takes like, a very awkward, like, 45 seconds, because they do not walk fast. And they're like, so you're the short one? Yes. [00:50:23] Speaker A: Is going on. [00:50:25] Speaker F: Compared to the tall ones, I mean, compared to most people. [00:50:30] Speaker A: I think Mila's gonna lean over to Auden and be like, they freak me out. I don't like them. [00:50:36] Speaker D: Auden's gonna, like, squat down. She's got, like, a really wide, toothy smile, like, sharp and pointy. And she's going to say, hello. [00:50:45] Speaker B: Hi. [00:50:48] Speaker D: What's your name? [00:50:51] Speaker F: Yorin. [00:50:52] Speaker D: Yorin, my name's Odin. Our name's kind of rhyme. [00:50:56] Speaker B: Are you gonna eat me? [00:50:58] Speaker D: No. [00:51:00] Speaker F: Are you lost? Nope, I'm not lost. Okay, then. [00:51:05] Speaker D: Would you like to walk with us? [00:51:09] Speaker F: Yes, probably. I was told to help you. [00:51:15] Speaker B: There were two blue. They said get really, like, puffy about it. Yara, you go down. [00:51:22] Speaker F: I'll ask you say help to the. [00:51:25] Speaker B: Two blue ones and a tall one and a short one. [00:51:29] Speaker F: Told you to help us. Is that the lady in the sky? [00:51:35] Speaker B: What? [00:51:36] Speaker F: The lady in the sky. [00:51:38] Speaker A: Who is the lady in the sky? [00:51:40] Speaker F: She made me. [00:51:41] Speaker A: What is her name? [00:51:43] Speaker F: I don't know. [00:51:45] Speaker A: A lady in the sky. Oh, wait, you were made. Milo starts, like, gets down and starts looking and is looking for mechanic joints and is like, oh, yes. Obviously this means that they're a machine, right? I like the idea that the idea of sentient plant life does not make sense to myla, and it kind of freaks her out. So in her mind, it's either like a machine or it shouldn't exist, which I know is very bad, but she's like, oh, okay. Wait, so how long did it take to make you? Are there other models like you? [00:52:21] Speaker F: Models? [00:52:22] Speaker A: Yeah, like copies? Like other editions. Some that are more advanced copy. [00:52:29] Speaker F: I'm not a copy. [00:52:31] Speaker A: Then what are you? [00:52:33] Speaker F: This thing. I'm this. I'm me. Does the lady in the sky. Who made you? Does she have a name? I don't know it. I don't know her name. Why does she look like she has so many leaf friends and also animal friends? [00:52:52] Speaker E: It's very hard. [00:52:53] Speaker F: Also green, like me. She's green. See? She's a leaf, all right. No, she's not a leaf. There's a lady in the sky who's green, sent you to help. But how are you supposed to help us? Not to be rude. [00:53:13] Speaker A: No, it's a good question. [00:53:14] Speaker F: I can turn into a lot of. Such as, like this. [00:53:21] Speaker B: And then they just flop over and turn into a worm. [00:53:27] Speaker D: Were you the big worm that I saw yesterday? [00:53:29] Speaker B: And then they pop back up into their corok form. [00:53:33] Speaker F: You saw a worm yesterday? [00:53:36] Speaker D: I did. It was really big. It was down by the. Sorry, it wasn't. [00:53:41] Speaker F: Doesn't really answer my question of how you're going to help us. Or like. [00:53:48] Speaker B: I think they look at Melvin. They look really closely, at all looking up and down. [00:53:55] Speaker F: They're like, what about this? [00:53:57] Speaker B: And then they turn into a replica of your little bird charm on your belt. They pop back into Corok form. [00:54:06] Speaker F: Can I pick you up? Is that all right? Okay. [00:54:09] Speaker E: Melon's just gonna, like, hold her hands up. [00:54:12] Speaker B: Yeah, they're just like. Well, yarn. Like, climbs on your hands, has to. [00:54:16] Speaker A: Jump up, like, a little bit. [00:54:19] Speaker F: I'm still not quite understanding how you're supposed to help us. Yarn. I can turn into things. Okay. You can turn into things. How does that help us? Are you going? I don't know. [00:54:32] Speaker B: Okay. [00:54:33] Speaker F: It's helpful. [00:54:35] Speaker A: What does the lady in the sky want? How does she know us? I don't know. A lady in the sky. [00:54:40] Speaker F: She says you're working to defeat some evil. [00:54:44] Speaker D: Is just like. Oh, is that what we're doing? We're defeating an evil? I thought we were just helping out Melwyn's family. [00:54:50] Speaker F: She says it's. [00:54:57] Speaker B: You. Just. [00:54:57] Speaker A: Can we just talk to the lady in the sky and see what she knows about them then? That feels a lot more efficient than a worm. No offense. [00:55:03] Speaker F: She doesn't speak wind. What does she speak? [00:55:07] Speaker A: This. [00:55:07] Speaker F: I don't know. It's not wind. [00:55:09] Speaker A: Well, no one speaks wind. [00:55:11] Speaker F: I'm speaking wind. [00:55:13] Speaker A: You're speaking common. [00:55:15] Speaker B: What? [00:55:16] Speaker A: You're speaking common. Wind doesn't exist. Well, I guess, like, primordial exists, and there's, like, branches of primordial that air elementals tend to speak. But this is called common because everyone speaks it. Well, not everyone, but most people. [00:55:31] Speaker B: This croc just, like, stares and has an existential crisis while they're having an existential crisis. [00:55:36] Speaker A: Can I make a history check for if a lady green and speaks wind? [00:55:43] Speaker B: Yeah. Can we all make that check? Sure. It can also be religion, if you. [00:55:50] Speaker E: Would prefer better at one of those things than the other. [00:55:55] Speaker A: Baby, I rolled a 13, but I'm going to flash of genius myself for. [00:55:59] Speaker E: An 18 natural 20 for a 27 slay. [00:56:04] Speaker F: Oh, jeez. [00:56:05] Speaker D: 31. [00:56:07] Speaker B: This is Mellon, and Mila's was, like, very likely Laria, who is the goddess of green magic. [00:56:18] Speaker D: I called it in the comments. [00:56:24] Speaker B: L E r I y a h. I'll send it just in case. Thank you. [00:56:31] Speaker F: Oh, Myla. [00:56:36] Speaker A: Yes. [00:56:37] Speaker F: Does that sound familiar at all to you? [00:56:40] Speaker A: Yeah. Green magic lady, right? [00:56:45] Speaker F: Larry ever mean anything to you? [00:56:46] Speaker A: That's her name, yeah. Before I judge it up from a Mila perspective, is there anything that, from the institute, I would know about that name? Or is it just pretty much like what I know is what you've said? [00:56:59] Speaker B: Yeah, it's really generic information. There are very few people, especially at the institute, who are working with Green magic because it's very unpredictable and can be relatively difficult to control, which is not something that comes in handy in a school where they would like you to control magic. So a lot of people at school know working with blue magic rather than green. So I think you probably had, like, a basic religions course. Like, here's the, um. But nothing specific. [00:57:37] Speaker A: I think Melan asks that to myla, and Myla sort of puts on that very. That smile that you guys all know and love of that plastered smile, and she says, yeah, I know basic stuff, how she's the goddess of green magic. A little interesting that she's finding interest in this now, especially considering Kyo's connection to green magic. But that's none of my. Just. [00:58:11] Speaker E: I don't know how to ask this in a not weird way to this small creature. [00:58:20] Speaker F: You turned into the charm that I have on my shadow lane before. It would be faster than walking if you hitched a ride. Okay. Can you drop off my tumbleweed friend? Where do you want the tumbleweed to be dropped off? Just, like, a little bit down the road. Yeah. [00:58:49] Speaker A: We got to get going, guys. Where are you taking way too long with this. [00:58:54] Speaker D: We can talk in. Yes. I don't know if you can talk. If you're at. [00:59:00] Speaker F: Chatter Lane, can you talk? [00:59:03] Speaker D: It's a bird charm. [00:59:05] Speaker F: I don't have to turn into a bird. You could farm, turn into something. I can just carry you. That would, too. Yeah. Okay, then. [00:59:18] Speaker E: Melvin will put the little korok buddy on her shoulder and grab the tumbleweed, I guess. [00:59:32] Speaker B: Yeah, it's like a pretty small tumbleweed, isn't it? It's, like, baseball size, for sure. [00:59:38] Speaker A: Everyone turns around to keep going. And Mila, as soon as she turns around, her smile immediately drops, and she's, like, on a mission to keep going. [00:59:46] Speaker B: Now, I think, for the rest of the day, this yarn is, like, having fun, turning into stuff that they've never seen before. They turn into a magnifying glass, and then they pop back, and then they turn into one of Auden's shoes, and then turn. And so Melvin's just walking, and there's just, like, objects appearing and disappearing on her shoulder all day. They're having a good time. [01:00:21] Speaker F: You're very good at that. Thank you. That's what I'm for. [01:00:28] Speaker B: They turn it to a little bird and then fly up and sit on your head. And then the bird just talks and is like, I can do this too. [01:00:39] Speaker F: I like this instead. [01:00:40] Speaker B: And then they just turn back into their little coral form. [01:00:43] Speaker F: I mean, if it makes you happy, I guess I can't get down from your, um. No, it's fine. [01:00:50] Speaker B: I got it. Starts, like, sliding down Melwin's face, like, grabbing her ear and her horn and just trying to slide down Melvin's face. [01:01:00] Speaker F: Okay. [01:01:02] Speaker B: I think you have to help them probably a little so they don't just fall off of your shoulder entirely. Poor kid has no idea what to make of this thing. It will you make us save for day five? [01:01:15] Speaker C: Yes. [01:01:17] Speaker A: I also don't want to have to do this meta, but myla is walking behind it and is keeping an eye on him because she's concerned. But I just wanted that to be said before things happened. If they happened. [01:01:31] Speaker B: What was your save? I apologize. [01:01:33] Speaker C: 26. [01:01:35] Speaker B: Wow. [01:01:36] Speaker D: He's willpowered away his palpitations. [01:01:39] Speaker C: That's honestly how he's been feeling. He's like, I'm going to get better. I won't let them help me. This will get better. It will fix itself. [01:01:46] Speaker B: And to be fair, it's sequentially getting stronger. Arrhythmia. Arrhythmia. And then it's been fine since. So you did it. Great. Will you make one for day six? [01:02:00] Speaker C: Yes. 25. [01:02:03] Speaker B: Great. And last day is day seven. [01:02:08] Speaker C: Just a 19. [01:02:10] Speaker B: All right. You do feel a pretty bad rhythm with me. Again with a 19. [01:02:15] Speaker C: Okay, understood. That means it's a big deal. Like, if a 19 is getting you that result. [01:02:23] Speaker D: You mean if you're having plague divisions and also have mind flayer goo in you and also science experiment goo in you and also are sad. That's a bit. [01:02:31] Speaker B: What? [01:02:32] Speaker C: Crazy. [01:02:33] Speaker A: And also have this unaddressed deal with a puppet. Kind of like, wow. [01:02:37] Speaker D: Yeah, that's the other one. [01:02:38] Speaker B: I was like, all right, so you guys start on day six and day seven, start heading up into the mountains because this is where Mila tells you. Makes sense on the map to go kind of towards the actual destination within the mountains. But after a couple days of following some really overgrown paths and walking through different forests and climbing up some switchbacks and even, like, having to rock climb a little bit, it gets pretty snowy and pretty rocky up here. [01:03:14] Speaker D: Snowy? [01:03:15] Speaker B: Did you have a note, snowy? [01:03:17] Speaker D: Yeah, sorry, that just caught me on. Yes. Just as far as flavor goes, once we get into kind of the more, like, deserty wasteland part, Odin's kind of, like, chipper attitude kind of goes away a little bit as it's pretty hot in the desert and she's not a very big fan of how dry it is. And I think she's very athletic and very in shape, but she has purely existed at or below sea level. And so I think the elevation is like, she might be a little bit grouchy as they traverse and trick. I don't know if she gets altitude sickness, but, yeah, she's not as conversational and happy about it until it starts getting cold again because it is more akin to deep water cold, no sunlight, and that perks her up a little bit. [01:04:10] Speaker B: Indeed. [01:04:10] Speaker D: That's all I wanted to add about travel. [01:04:13] Speaker B: So it does get snowy, which seems to hurt on back up a little bit. You've never seen snow, have you? On's never seen snow. [01:04:22] Speaker D: Oh, probably not. [01:04:24] Speaker B: Yeah. [01:04:24] Speaker E: Because I guess she's only been here for a couple of months, maybe from. [01:04:29] Speaker B: Far away, but you're just like, oh, it's white. [01:04:31] Speaker D: I don't know, really cold. [01:04:34] Speaker A: Oh, have you seen this before? Mila's going to start making bricks and constructing, like, a fort. [01:04:42] Speaker B: What happened to, we need to keep moving? She doesn't care. It's camp time. [01:04:48] Speaker A: Yeah, it's camp time. [01:04:49] Speaker B: It's camp. [01:04:51] Speaker A: We're building a have, and I start drawing out, like, blueprints and I'm like, so if we start with this here and we distribute the weight this way, then the force of the snow in the compacted shapes should be enough. Like, I think probably, like, Auden's in the center and I'm just starting to build it around. [01:05:13] Speaker D: She's having a great time. She's still in her little tank top and shorts and sandals. But Triton are, like, resistant to cold, so I don't think she's bugged by it. I think she's just kind of like, sitting there, just kind of like, I think she's going to sort of pack the snow on her own, and she's going to say, look, I made model three. [01:05:39] Speaker A: I'm going to make a check to. [01:05:41] Speaker B: See how myla reacts to that. [01:05:44] Speaker A: Okay, we're fine. We're good. I think that she first is like, that was just me not knowing what to do in character. I think at first she's sort of. [01:05:51] Speaker B: Like, actually, I think in this moment. [01:05:55] Speaker A: Something like clicks a little bit because I rolled pretty high. So I think that just with that wisdom check, I think she's like, oh, ha ha, that's funny. And then something kind of clicks with her a little bit and she's like, oh, okay. And something just registers with her of just like, how do I say this? You know what? [01:06:15] Speaker B: I don't have to. [01:06:15] Speaker A: You're not in my character's brain. I don't have to say it. [01:06:19] Speaker B: Can I inside check. [01:06:20] Speaker D: I think if Myla falters, she's going to be like, oh, no, I sure, go ahead. Somehow, please be a good role. I want to roll above a five this session. Please. Yeah, I rolled. [01:06:34] Speaker B: My God, an 18. [01:06:37] Speaker A: Oh, that beats my passive charisma. I think that you see the gears turning a little bit in her head and she starts to recognize a little bit of like, I think she starts to recognize from the surveys and everything, like, what is missing from model two a little bit. And I think that she's like, what. [01:06:54] Speaker E: Do you mean from the surveys? [01:06:57] Speaker B: From the surveys. [01:06:59] Speaker E: Wrote, I don't know. [01:07:01] Speaker A: Auden's the only one that filled it out. Like, Audin filled it out. [01:07:06] Speaker B: Seriously? [01:07:06] Speaker A: But also ID and Milit conversed about it, and she sort of didn't really understand at the time, but I think that something sort of hits and she's like, oh, okay. And she sort of sits and she's like, model three is great. Thank you. She'll hold out her hands. [01:07:22] Speaker D: She'll kind of just set it down in the IG that you're making. [01:07:25] Speaker A: I'll pick it up and hold a little bit and I'll put it back down. I think that Myla can't go into the igloo because her hair will start to melt the. [01:07:39] Speaker B: Long time. [01:07:41] Speaker A: Oh, yeah. She's like, also, Myla is, like, wrapped up in a ton of jackets and gloves and probably her bedroll. And she's still, like, chattering she's like. [01:07:51] Speaker B: It is cold. How are you? [01:07:56] Speaker A: The wind is harshing. My mellow. [01:08:03] Speaker B: Yarn has turned into a little, like snow squirrel. Which I don't think exists. But it's like just a little squirrel doing the inked expands but arctic version little snow squirrel for the most part. Just to stay warm. [01:08:21] Speaker E: What does our weird little leaf boyfriend look like under detect magic. Out of curiosity? [01:08:27] Speaker A: Whoa. [01:08:27] Speaker B: Just green. Just green. So much green. [01:08:31] Speaker A: Shrek core. [01:08:34] Speaker B: Don't call him Shrek Core. What is wrong with little guy? Holy shit. [01:08:41] Speaker D: He's a little guy and he's perfect and I love him. And he's not like Shrek. [01:08:46] Speaker B: No, I'm kidding. Yeah, no, he's just green. Yeah, they're just green. Entirely just made of magic. [01:08:54] Speaker F: You are an anomaly. I don't know what that means, but okay, don't worry about it. [01:09:04] Speaker B: So on the 7th day you guys get to where the institute is. So you walk up the mountains and it just kind of the trees kind of part out of the way. And looming over you is a huge castle. And it's like super been really tucked away in all of these very sharp peaks that kind of mimic the tower and the structure itself. It's all very sharp, pointed and snow covered. The castle sits on a circle of rock that seems to be isolated from all other points of any of the mountains except for very far down in some valleys. And the only connection point across to the castle is one bridge that spans a very steep, sharp valley between two rock peaks. [01:09:57] Speaker D: I'm sure that'll stay stable and attached the whole time we're here, won't you? [01:10:02] Speaker E: I know what I'm doing. [01:10:05] Speaker B: You guys end up kind of cutting through the trees just as a. This bridge is backtrack. This bridge is decently long. It would probably take you five to seven minutes to just walk across it. It's a big bridge. It's a very long bridge. You guys come out of the trees and just as you do, you see a horse with a cart and probably a driver that has a lot of stuff piled on it that has like a blanket covering it in the moment you see this shimmer of magic that just ripples outward from this bridge as a section of it just disappears and the horse and cart go through. And then you watch this piece slide back into place and it all ripples again. And in the smallest backmost corner tower, you see a little tiny bit of smoke rising. And that's where we're going to stop. [01:11:04] Speaker D: Wait, can I ask if it's like a controlled smoke or if it's like the building is not yet kind of. You're so mean to me. [01:11:15] Speaker B: True. It's true. [01:11:17] Speaker D: I'm just kidding. You gave us Yarin and I love them. [01:11:23] Speaker B: I love them so much. [01:11:24] Speaker D: Can't wait to think about them every day. [01:11:28] Speaker B: Thank you for listening to spells and whistles. This was a very fun travel episode and I'm very happy that we got to do it. A lot of stuff happened with zero consequences whatsoever. I'm sure of it. [01:11:39] Speaker A: Oh gosh. [01:11:40] Speaker B: It's all going to be perfectly fine and great. [01:11:43] Speaker A: Ben, put that smile. [01:11:44] Speaker B: We will see you put it away. We will see you next time where we find out if it is perfectly fine and great. Okay, we'll see you later. Bye bye bye. [01:11:57] Speaker A: Hello friends. Thank you so much for listening to another episode of Spells and whistles. You can find us on Spotify, Google Podcasts, Apple podcasts, and anywhere you can stream pods every Sunday at 12:00 Pacific standard time. Every new episode is chaotic and a brand new adventure, so make sure to tune in if you want to keep up with all things related to the show. You can follow us on one of our many fancy socials. You can find us on Instagram and TikTok at spells and whistles, pod Twitter at spells, underscore whistles, and blue sky at spells and whistles. If you like what you hear, you can come join our community discord. All of the cast members are active there and we have some really fun opportunities like community nights, DND Hangman, and fun general chats for TTRPGs and even showing off your pets. If you feel even more inclined to support us, you can also check out our Patreon page. 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